bravos-simulation-tactics
Game simulation implementation patterns and tactics - 11 skills
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Game simulation implementation patterns and tactics - 11 skills
Installation
npx claude-plugins install @tachyon-beep/foundryside-marketplace/bravos-simulation-tactics
Contents
Folders: agents, commands, skills
Included Skills
This plugin includes 1 skill definition:
using-simulation-tactics
Router skill - analyze requirements and direct to appropriate tactics
View skill definition
Using Simulation Tactics: The Router Meta-Skill
Description
This is the PRIMARY ROUTER META-SKILL for the simulation-tactics skillpack. It teaches you how to:
- Analyze simulation requirements - Understand what the user actually needs
- Route to appropriate skills - Determine which of the 10 core skills apply
- Apply skills in correct order - Use the optimal workflow for the situation
- Combine multiple skills - Handle complex scenarios requiring several simulation types
This skill does NOT teach simulation implementation details. It teaches DECISION MAKING: which skill to use, when, and why.
When to Use This Meta-Skill
Use this meta-skill when:
- Starting ANY simulation-related game development task
- User asks about simulation but unclear which type
- Facing complex scenarios requiring multiple simulation types
- Need to determine implementation order for multi-system games
- Debugging simulation issues and unclear where to start
- Planning architecture for simulation-heavy games
How to Access Reference Sheets
IMPORTANT: All reference sheets are located in the SAME DIRECTORY as this SKILL.md file.
When this skill is loaded from:
skills/using-simulation-tactics/SKILL.md
Reference sheets like physics-simulation-patterns.md are at:
skills/using-simulation-tactics/physics-simulation-patterns.md
NOT at:
skills/physics-simulation-patterns.md ← WRONG PATH
The 10 Core Skills
Before routing, understand what each s
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